◄ Wiki / Graphics
command buffer
A recorded list of GPU commands that you build up and then submit for the graphics card to execute.
Modern graphics APIs don't run drawing commands immediately; instead you record them into a command buffer and later hand the whole batch to the GPU. This separation lets work be prepared efficiently, reused, and submitted at the right moment. The full pipeline runs from command-buffer recording through to finished pixels.
See also
- compute pipelineA GPU setup for running general math work rather than drawing graphics.
- blitA fast bulk copy of a rectangular block of image pixels from one place to another, optionally scaling it.
- builtinSpecial pre-defined variables a shader program reads from or writes to in order to talk to the graphics pipeline.
Referenced by
blit · Bresenham · builtin · compute pipeline